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Ripple - KiwiCreme Studios

Cute Fantasy Third-person Puzzle Game

Role: Team Lead and Artist

Team Size: 6 

Production Period: February to May 2023 - 12 weeks 

Responsibilities: 

UI Art 

3D Art

Task Delegation 

ASG Construction 

Organize and Lead Meetings 

Progress Documentation 

A soft abstract gradient background containing the colors peach, pink, sage green, and whi

UI and Marketing Materials 

During the production of this game, Marketing was a big requirement for the team. We needed a poster and a banner for the project to be displayed on itch.io. I created these pieces in Photoshop using the basic paintbrush to accentuate the round, slimy aesthetic of the game. The marketing material took 10 hours to make and all the uI icons took about an hour each. The main character's name is Jeremy, and he is a slime. I wanted to ensure his appearance was shiny and loveable. The Studio also needed a logo. I produced the KiwiCreme Logo in pixel art software in 1 hour. 

A soft abstract gradient background containing the colors peach, pink, sage green, and whi
Ripple Official title w_rip.png
Ripple Banner png.png
Ripple Poster_png_edited.jpg
SlimeDeathIcon.png
HUD Orange_Exit.png
A soft abstract gradient background containing the colors peach, pink, sage green, and whi

3D Models

Below are my strongest contributions to the 3D assets in RIpple. I learned a lot during the production of this game. My models begin with concept art, which is then approved by the team. I create the base model from basic shapes like cylinders and subdivided cubes. From there, I used many extrusions to create the shape I desired, but since this project, I have learned to break my models into separate components and then combine them when they're ready for UV, Texture, Rigging, and Animation.

Download and Play on Itch.io

Imagine the game description and itch.io link are here

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